How good is my Pokemon Diamond command?


1. Infernape
Rock Climb, Shut Combat, Dig, Overheat

2. Floatzel
Crunch, Ice Beam, Surf, Waterfall

3. Roserade
Giga Drain, Toxic, Cut, GrassWhistle

4. Staraptor
Fly, Shut Combat, Somehow Related To Air Ace, Defog

5. Luxray
Strength, Thunder Fang, Thunderbolt, Crunch

6. Giratina
Gloom Force, Dragon Pulse, Land Power, Rip

Any offers? & thanks in advance.




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March 3, 2010 at 8:24 pm

5 Comments



5 Comments on How good is my Pokemon Diamond command? »

March 3, 2010

By Luay

RATE: 8. 5/10

Teach infernape earthquake instead of dig.
Teach Floatzel brick break insteaf of waterfall
Teach Roserade sludge bomb instead of cut
Teach Luxray iron tail instead of thunderfang
Giratina and Staraptor are fine

7/10

By Mayoran

your pokemon have a mix of special attacks and attacks. Try focusing on the higher stat and teach those types of moves. Like instead of overheat, try teaching a physical move like Flare Blitz.

And so on. . .

Infernape has a higher base ATTACK than base SPECIAL ATTACK, so I would take off overheat and replace it with flare blitz, blast burn, or fire punch (you decide).

Also, rock climb?? I just don’t like it because it’s an HM. . . Most of your “useless” HM moves (moves other than surf or fly: you can keep those) should be taught to pokemon aside from you team. For example, I have a Golduck that knows rock smash, rock climb, waterfall, and strength. In place of rock climb, I would put a move to counter Infernape’s psychic weakness (U-turn, Shadow Claw, etc. ) And replace dig with earthquake.

And close combat is kind of a gamble.
NEW INFERNAPE:
Shadow Cla/wu-turn
Close Comba/tbrick Break
Earthquake
Fire Punc/hblast Bur/nflare Blitz

Sorry, I’m kinda feeling lazy, so I’m only rating your Infernape.
:p

By Mip

1: Infernape get rid of close combat for areal ace, and overheart for flame thrower, and dig for earthquake

2: get rid of ice beam for ice fang

3: get rid of cut for magical leaf

4: fine

5: get rid of every move and teach it the fang move (ice fang,etc)

6: get rid of shadow force for shadow ball

Hope this helped
Mip

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